Roblox launches its first generative AI game creation tools

 


Roblox announced its vision for AI-assisted content creation last month, envisioning a time where users might utilise text prompts and Generative AI to produce code, 3D models, and other types of content. Today, it's making its first moves towards enabling "any user on Roblox to be a creator" by releasing its first AI tools: Code Help and Material Generator, both of which are in beta.

These tools may "help automate fundamental coding duties so you can focus on creative work," according to Head of Roblox Studio Stef Corazza, even if neither one is capable of creating a playable Roblox experience from a mere description. For the time being, that means having the ability to create helpful code fragments and object textures using brief instructions. The tools' introduction from Roblox gives a few examples, such as creating realistic textures for "stained glass" and "bright red rock canyon" or writing several lines of functional code that would cause specific items to change colour and self-destruct once a player interacts with them.

If you've worked with AI chatbots, both of those functions should seem similar to you. GPT-3 can already generate useful code snippets based on prompts.



Although Code Help appears to have potential, Roblox is cautious to point out that it is not flawless and may produce "incorrect" or "misleading" information. You must still evaluate, test, and judge whether the code idea is suitable given the circumstances. It may only be a few years until these tools can produce fully playable, interactive 3D sceneries from a single prompt, but Roblox's Corazza is sure that this is the first step towards making every user on the platform a creative.


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